
To Oasis
Undergraduate Capstone Project. A rogue-like first-person shooter with extraction elements.

Better Days
3D Environment Artist, Level Designer, Technical Artist, and Art Director

E.P.I.C.

Little Island Parkour
3D Environment Artist, Material Artist, Lighting Designer. Created a environment kit for level designers to build modular playgrounds.

Lost Euclidean
Technical and 3D Artist responsible for HLSL Shaders, Lighting, Environmental 3D Models (Blender and Maya), and Blood Spatters.


Antiquitus
Responsible for Graphic Design, Rulebook Design, Playtesting Fedback, and contributing to parts of Game Design.